Search Issue Tracker

Fixed in 2017.1.X

Votes

0

Found in

5.6.0f3

Issue ID

901407

Regression

No

The createProject batchmode flag causes editor scripts to enable VR support in Standalone platform instead of Android / iOS

Deployment Management

-

Steps to reproduce:
1. Download powershell script "BuildTestProject2.ps1" and C# script "CreateScene.cs"
2. Open BuildTestProject2.ps1 and edit it:
* In lines 13,14, 19, 20 enter the path to your Unity editor
3. Run the powershell script
4. Observe the "Virtual Reality Supported" field in Player Settings.

Result: "Virtual Reality Supported" is enabled on standalone, but not in Android platform.
Expected result: "Virtual Reality Supported" is enabled in Android platform, and is disabled in standalone.

Reproduced with: 5.5.2p4, 5.6.0p3, 2017.1.0b1

Note: same issue persists on iOS builds. To test, just change '-buildtarget android' to '-buildtarget iOS' on line 14 of BuildTestProject2.ps1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.