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1
votes
By Design

Cinemachine Confiner 2D InvalidateBoundingShapeCache() fails when scalin...

Package: Cinemachine

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Jul 23, 2025

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Version/s: 3.1.4

Reproduction steps:1. Open the attached “IN-109223.zip” project2. Open the “SampleScene”3. Enter Play mode4. Move with “A” or “D” ke... Read more

0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

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May 18, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

0
votes
Not Reproducible

[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...

Package: Scriptable Render Pipeline HD

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Nov 18, 2019

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Version/s: 7.1.5

Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more

0
votes
Fixed

Undo isn't registered when editing fields in the Behavior Agent component

Package: Unity Behavior

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Dec 13, 2024

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Version/s: 1.0.6

Steps to reproduce: Download and open the attached project. Open SampleScene On the Agent game object, set the Self variable to Game... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

3
votes
Fixed

[Android] [GameActivity] UI is unresponsive when Application Entry Point...

Android

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Dec 03, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7

How to reproduce:1. Open the “ReproProjectFileUIGameActivity.zip“ project2. Open the “Playground“ scene3. Build and Run for Android4... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more

0
votes
Fixed

Custom DownloadHandlerScript doesn't work when a medium or high strippin...

WebRequest

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Apr 24, 2023

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Version/s: 2021.3.23f1, 2022.3.5f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a1

Reproduction steps:1. Open the attached project “DownloadHandlerBug“2. Change the Stripping Level to High (Edit>Project Settings&... Read more

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