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3
votes
Won't Fix

[iOS] Player crash on startup

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Jul 07, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a14

Steps to reproduce: # Open the attached project # Build and run the project on iOS # Observe the crash Reproducible with: 2019.4.3... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project 2. Build & Run for Android Result: "unexpected struct parameter" errors ... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more

3
votes
Fixed

Editor crash when entering and exiting PlayMode for a few times with Mic...

Mono

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Mar 03, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the attached "BuildTestProject.zip" project 2. Open "SampleScene" Scene 3. Enter PlayMode -> Exit Playmode... Read more

0
votes
Fixed

Unity IAP Facebook store implementation library conflicts with NuGets Fa...

IAP

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May 19, 2017

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Version/s: 5.5.3p3

Step to reproduce: 1. Create a new Unity project 2. Enable IAP and import IAP plugin 3. Import 'Facebook.dll' attached OR download F... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce: 1. Open the attached project ("case_1203897-Onmaku-Burst.zip") 2. Open Test Runner 3. Start "E7.Onmaku.SimfileEdit... Read more

0
votes
Fixed

[VFX] Undo not working correctly with Mesh Output's shader

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Jul 29, 2022

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Version/s: 2023.1.0a4

Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, p... Read more

3
votes
Won't Fix

Particle System is flickering when recovering deleted mesh file

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Aug 31, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/New Scene.unity“ scene 3. Backup “Assets/plane.fbx” o... Read more

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