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In Progress
Fixed in 2022.3.6f1, 2023.1.0a18
Fix In Review for 2021.3.X
Votes
0
Found in
2023.1.0a4
Issue ID
UUM-10400
Regression
No
[VFX] Undo not working correctly with Mesh Output's shader
Steps to repro:
1) Create a new VFX graph, open it
2) Add Output Mesh Block
3) Assign some new SG to its Shader property, perform Undo (notice that undo operation name is generic "VFXGraph" )
4) Observe that shader property stayed the same and an error got thrown:
{code:java}
Material 'Shader Graphs/Lit SG 1' with Shader 'Shader Graphs/Lit SG 1' doesn't have a texture property '_MainTex'
UnityEditor.Undo:Internal_CallUndoRedoPerformed (){code}
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Resolution Note (fix version 2023.1.0a18):
This issue is related to this one: https://jira.unity3d.com/browse/UUM-561
Resolution Note (fix version 2022.3.6f1):
Verified in version 2022.3.6f1