Search Issue Tracker
Local keywords can be overridden by global keyword state
Shader keyword system improvements changes the behaviour of local keywords - they can now affected by global keyword state. STR 1.... Read more
[Android] Texture is offset to one side on some devices with Adreno GPU ...
Steps to reproduce: 1. Open the attached project 2. Connect Android device 3. Build and run Expected results: a blue square is disp... Read more
[TextMeshPro] Using <font> and <sprite name> Rich Text tags throws a Nul...
How to reproduce: 1. Open the attached project named "Case_1326754" 2. Open the "DemoScene1" 3. Observe the Console window. If no er... Read more
[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...
Reproduction steps: 1. Create a new project 2. Switch the platform to iOS 3. Create and open a new Script 4. Add "using UnityEditor.... Read more
OnDrawGizmosSelected() is called twice when selecting child GameObject a...
Reproduction steps: 1. Open user's project "LootArea.zip" 2. Open "SampleScene" Scene 3. Make sure to not place your mouse cursor on... Read more
DependsOnArtifact gets stuck in an infinite loop when depending on a cus...
How to reproduce: 1. Open the user's attached project 2. In the Project window right-click on the 'aa.cook' Asset and select 'Reimpo... Read more
Folder icon never changes back to empty icon when the folder was expande...
Reproduction steps: 1. Open the attached project "Prova.zip" 2. Create a new folder in the Project view window 3. Put any other fold... Read more
[Shader Graph] Sub Graph throws a ArgumentNullException when a Property ...
How to reproduce: 1. Open the attached "1334813_Repro" project 2. Double-click on the "New Shader Sub Graph" Asset 3. In the Shader ... Read more
[URP] Light 2D Normal Maps Quality gets disabled when entering the Play ...
How to reproduce: 1. Open the attached "1334612_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "2D Li... Read more
[Scene View] Grid and Snap Toolbars dropdown window do not close on clic...
[Scene View] Grid and Snap Toolbars dropdown window do not close on clicking on it. In the Scene view for Grid and Snap Toolbar, G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode