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UnityLinker strips classes used with the SerializeReference attribute
How to reproduce:1. Open user-submitted project (SerializableReferenceError.zip)2. Build and run a Standalone player3. Click the 'Sp... Read more
[UIElements]Error thrown when no panel is selected & searched for panels...
When no panel is selected in the Panel's dropdown list from the UIElements Debugger window and tried to search the panel by "type, n... Read more
[VFX Graph] Node rendering is corrupted when a binary Point Cache Node i...
Steps to reproduce:1. Open the attached project (case_1232867.zip)2. Double-click on "case_1232867-MeshTest" Visual Effect Asset in ... Read more
[UDP] Reset functionality is not working on App Store Settings (Preset)
Reset functionality is not working on App Store Settings (Preset) Steps to Reproduce: 1. Create a new Project2. Install, Package man... Read more
[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...
Reproduction steps:1. Open the user's attached project "Physic Liner.zip"2. In the Hierarchy window under "Canvas/Panel" GameObject ... Read more
Kinematic child object with Rb2D moves slower than the parent object wit...
How to reproduce:1. Open attached Unity project2. Load SampleScene scene3. Make sure both Parent and Child game objects are set to I... Read more
[VFX] [Mac] Creating Sub Graph of "System" section causes the editor to ...
Creating Sub Graph/ Sub Graph block of "System" properties without 'Spawn System" causes the editor to freeze Steps to repro:1. Crea... Read more
[UDP] Tooltips are missing in UDP Settings (App Store Settings)
Tooltips are missing in UDP Settings (App Store Settings) for Pull, Push and IAP Catalog information Steps to repro: 1. Create a new... Read more
[VFX] [Mac] Changing the "Capacity" of VFX particle to 0 causes the edit...
Setting the max particle capacity to 0 causes the editor to freeze Steps to repro:1. Create anew HDRP template project.2. Project Wi... Read more
[XR][URP][OpenGLES3] Game Objects except for UI aren't rendered and OPEN...
Repro steps:1. Open attached project2. Build and Run on Quest Actual: "OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used