Search Issue Tracker
Editor-only AssemblyDefinition files ignores the Api Compatibility Level in player settings
How to reproduce:
1. Open the "AssemblyTest.zip" project
2. Make sure the "Api Compatibility Level" is set to .Net 2.0
3. Open the generated Test.csproj via Text editing software (opening a script may be required for it to generate)
4. Search for "/System.dll"
Actual result: The referenced DLL is "Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll".
Expected result: The referenced DLL is "Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll"
Reproducible with: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2, 2020.1.0a15.
- 2017.4 doesn't have the .NET 2.0 API compatibility option.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- String array data is lost when one of the strings starts with a colon symbol
- Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Threading.Tasks.Extensions cannot be loaded correctly
- Backgrounds of Editor windows are changed to a texture when method ImageConversion.LoadImage is called
- OnApplicationQuit method is called before Application.wantsToQuit event is raised
- Lightmapper is slow when using "Always Refresh"