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0
votes
Fixed

[Linux] Build download fails with segmentation errors and malformed regi...

Linux

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May 18, 2020

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Version/s: 2020.1, 2020.1.0b9

Build download for Linux fails with segmentation errors and malformed region bugs. On trying to downloading through hub the build ge... Read more

0
votes
Not Reproducible

HLSL cc compute shader fails to correctly generate uv texture to imageLo...

Shader System

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May 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "TestXY.zip" 2. In Project window, double-click on "test.compute" file and observe line ... Read more

1
votes
By Design

[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...

Metal

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Apr 15, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce: 1. Open the attached 'StoreActionDontCareWithMSAA.zip' project 2. Build for iOS and open the Xcode project 3. Se... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Shaders in the Project window 3. Select the Foo asset and o... Read more

0
votes
Active

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Global Illumination

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Active

[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...

XR

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b2, 2020.2

Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Grab and release the flower quickly... Read more

0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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May 14, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more

0
votes
Active

AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...

Asset Import Pipeline

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Apr 30, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached TextureReImportTest.zip project 2. In the Project pane, right-click on Assets and select Rei... Read more

3
votes
Active

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Step... Read more

0
votes
Not Reproducible

[Windows] Load previous project on startup check causes domain reload th...

CodeEditors

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May 18, 2020

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Version/s: 2020.1.0b8, 2020.2.0a12

Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4): 1. Enable Rider plugin package for Unity. 2. Go to Preferences -> Gener... Read more

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