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votes
Active

[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...

Graphics - LowLevel

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May 19, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce: 1) Creat... Read more

2
votes
By Design

Crash on TexturesD3D11Base::RegisterNativeTexture when Texture2D.CreateE...

Texture

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May 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.12f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "DDOScene" 2. Delete the ML Agent package from the Package manager 3. ... Read more

0
votes
Fixed

Error is thrown when exporting an android Project to the same Location t...

Android

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May 12, 2020

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Version/s: 2018.4, 2020.1.0b8, 2020.2

How to reproduce: 1. Open the attached "AndroidLibCopyIssue.zip" Project 2. Change the platform to Android 3. Check "Export project"... Read more

0
votes
Fixed

[Shuriken] MissingReferenceException errors are thrown on deleting Parti...

Shuriken

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May 19, 2020

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Version/s: 2020.1.0a26, 2020.2, 2020.2.0a12

GUI Error & MissingReferenceException errors are thrown on deleting Particle System child game object which is created from Particle... Read more

0
votes
Won't Fix

Exceptions in looped finally blocks corrupt memory and cause crashes

Mono

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Download the user-submitted script(BreakIl2cppFinally.cs) 2. Create a new Unity project 3. Import the downloade... Read more

0
votes
Fixed

[Frame Debugger] Shader properties and Texture data is clipped in Frame ...

Graphics - General

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May 19, 2020

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Version/s: 2018.4.16f1, 2020.1.0b9, 2020.2

Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce: 1) Create a ne... Read more

0
votes
Fixed

ColorField has no outer border when showEyeDropper is set to false

Themes

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May 06, 2020

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Version/s: 2019.3.0a3, 2019.3.10f1, 2020.1, 2020.2

To reproduce: 1. Open attached project ("case_1244882.zip") 2. From the menu bar select BUG > Test 3. Observe color fields in an ope... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more

0
votes
Fixed

[Screen] Cutout values are not adjusted when device is in Windowed mode ...

Mobile

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May 19, 2020

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Version/s: 2019.3.9f1, 2020.2.0a11

Steps to reproduce: 1. Open attached project 2. Open "CheckAreasVisually" scene 3. Build and run on a device with some cutout (Like ... Read more

0
votes
Fixed

[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...

IL2CPP

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May 19, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a12

How to reproduce: 1. Open user-submitted project (LostException.zip) 2. Open the SampleScene 3. Enter Play Mode to make sure an exce... Read more

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