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Crash when Canvas is disabled and animation is running
How to reproduce:1. Download and open the attached project2. Open the "Scene1" scene3. Enter "Play" mode4. Observe the crash Reprodu... Read more
List.Capacity is used instead of count in ”SetSharedMaterials”
How to reproduce:1. Open the user’s attached “SetSharedMaterialsBug.zip” project2. Open the “MaterialBug.cs” file (Assets > Mater... Read more
Light Probe Group Visualizations are still shown when Probe Volumes are ...
Repro: Create a project using 2023.1.0b11 and HDRP Ensure that the Light Probe system is set to "Light Probe Groups" from the assign... Read more
"NullReferenceException" errors thrown in the Console window when Unity ...
How to reproduce:1. Create a new Unity project2. Observe the Console window Expected results: No errors in the Console windowActual ... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce:Open the attached project "kkb1.zip" Expected results: No errors in the Console windowActual results: "Blit materia... Read more
Screen position starts from around 30,30 instead of 0,0 with mobile devices
Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more
[URP] Custom/ Additional Volume components have a non-existent documenta...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) In the Hierarchy, select the "Global Volum... Read more
Console error “Enabling local keyword ‘WETNESS' for Material 'Disolve' ...
Reproduction steps:1. Open the attached "dev-HDRP2021" project2. Open "Assets/testcrossfade/OutdoorsScene" scene3. Select the “Packa... Read more
[URP] Rendering Debugger foldout header's context menu is not consistent...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) Go to Window >> Analysis >> Re... Read more
An “Cannot create FMOD::Sound instance for clip "dt2_01" (FMOD error: Un...
Reproduction steps:1. Open the attached “webgl-lightmaps.zip” project2. Open the “Assets/Scenes/test-audio.unity” Scene3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default