Search Issue Tracker
Fixed in 5.0.0
Fixed in 3.2.5, 4.2.5
Votes
2
Found in [Package]
4.2.2
Issue ID
1245149
Regression
Yes
[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin" component
On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException continuously, refer the attached video.
Steps to repro:
1. Create a new project
2. Windows > Package Manager > 2D Animation > Install
3. Hierarchy > right-click > Create Empty
4. Inspector > Add Component > 2D Animation > Sprite Skin > Add
5. Create Prefab of that Object.
Actual Result:
NullReferenceException is thrown when prefab of the Object is created which has "Sprite Skin" component is added
Expected Result:
Prefab of the object created gracefully which has "Sprite Skin" component added
Reproducible in:
2020.2.0a11, 2020.1.0b9, 2020.1.0a13 with Package Version: 4.2.2.
Working fine in:
2020.2.0a11, 2020.1.0b9, 2020.1.0a13 with Package Version: 4.2.1.
Environment:
Windows 10 & macOS 10.14
Stacktrace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.U2D.Animation.SpriteSkinEditor.OnEnable () (at Library/PackageCache/com.unity.2d.animation@4.2.2/Editor/SpriteSkin/SpriteSkinEditor.cs:60)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Resolution Note (fix version 5.0.0):
Fixed NullReferenceException when creating prefab with SpriteSkin component