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[Webplayer][UI] Canvas not visible in webplayer build after 5.1.1
Repro steps:1) Create a new project2) Add a canvas with a button or other element3) Build and run it on Webplayer settings4) Notice ... Read more
Crash on mono_loader_error_prepare_exception
1) Try opening the stripped project I attached2) Notice the crash Read more
[Webplayer] LoadLevelAsync not working
-e: see title -repro: 1) Go to <staging env, see below>2) click on "Read now"3) Allow microphone access on the flash player.4)... Read more
[WSA][WP8.1]Data corruption in PlayerPrefs after updating app built wit...
Reproducible on WSA and WP8.1 platforms; PlayerPrefs get corrupted when project is updated from 5.0 to 5.1; To reproduce:1. Open att... Read more
Prefab values appear bold (overridden) even when they haven't been edited
How to reproduce: 1. Open attached project2. Drag the Cube.prefab into the scene- Note that its rotation and position are bold, as i... Read more
Splash screen is on by default in Unity Pro
How to reproduce: 1. Create a new project2. Go to Player Settings, Splash Screen tab- Note that 'Show Unity Splash Screen' is enabled Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more
Using StackTraceLogType.Full causes Debug.Log entries to not be clickable
1. Set Application.stackTraceLogType to Full2. Have a script do a Debug.Log call3. Double-click the entry in the console Expected: s... Read more
Typo in Movie Textures document for Japanese
Typo in Movie Textures document for Japanese http://docs.unity3d.com/ja/current/Manual/class-MovieTexture.html "Android の再生フォーマットが再生... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected