Search Issue Tracker
Fixed
Fixed in 2022.2.X, 2022.2.20f1
Votes
0
Found in
2022.2.5f1
2022.2.7f1
Issue ID
UUM-27765
Regression
No
[NetCode for Entities 1.0.0-pre.44] error NetCode: Index was out of range
1. What happened
I get the comipile error when try to put GhostComponent to a component at package
2. How can we reproduce it using the example you attached
Find NavAgent component then uncomment [GhostComponent(PrefabType = GhostPrefabType.Server)] then u will see the compile error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2022.2):
the issue has been identified and fixed. Will be available in the next Entities release.
The fix is not present in the current released package Entities 1.0-pre.47