Search Issue Tracker
Fixed
Fixed in 2022.2.20f1
Votes
0
Found in
2022.2.5f1
2022.2.7f1
Issue ID
UUM-27765
Regression
No
[NetCode for Entities 1.0.0-pre.44] error NetCode: Index was out of range
1. What happened
I get the comipile error when try to put GhostComponent to a component at package
2. How can we reproduce it using the example you attached
Find NavAgent component then uncomment [GhostComponent(PrefabType = GhostPrefabType.Server)] then u will see the compile error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2022.2.20f1):
the issue has been identified and fixed. Will be available in the next Entities release.
The fix is not present in the current released package Entities 1.0-pre.47