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UI Flickers in Game View when Camera.Render is Selected in the Frame Deb...
How to reproduce: 1. Open the attached project named Case_1172637 2. Play the Scene 4. Enable the Frame Debugger 5. Select "Camera.R... Read more
NullReferenceException is thrown when attempting to lock the Inspector w...
How to reproduce: 1. Create a new Unity project 2. In the Project window select the One-Column Layout 3. Select the 'Packages' folde... Read more
CallbackContext is not called when a key is released
How to reproduce: 1. Open attached "project-1171733.zip" project 2. Enter Play mode 3. Press 'D' key and release it Expected result... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce: 1. Open the project from Case 1108597 2. Open the Profiler window and profile the Editor 3. Focus another window(N... Read more
Boat Attack produces NaNs on Android devices
To reproduce: 1. Pull Boat Attack from the Github: https://github.com/Verasl/BoatAttack 2. Open the project 3. Switch Platform to An... Read more
Sprite is rendered with vertical line artifacts when it's assigned to 'S...
How to reproduce: 1. Open the attached '1167669.zip' project 2. Open 'Test' scene 2. Zoom in Game Objects of Canvas in the Scene tab... Read more
CopyTexture() throws an error when copying compressed Texture
How to reproduce: 1. Open the "SampleScene" in the attached project "case_1172610-Graphics_Bug" 2. Make sure that "copyTextureFailur... Read more
Outline Component used with UI Image draws a tinted texture of the Image...
How to reproduce: 1. Open user-submitted project (New Unity Project (16)) 2. Open the SampleScene 3. See the Canvas/Image outline E... Read more
[Shuriken] Sub emitters is not visible in the scene when Inherit is set ...
To reproduce: 1. Open attached project 2. Open Sample Scene and press play 3. Press play and notice how the left side particle scene... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce: 1. Open the attached project ("case_1172914-OnValidate-dirty") 2. Select the "PlayerController" prefab in the Hier... Read more
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