Search Issue Tracker
Fixed
Fixed in 2022.2.19f1, 2023.1.0b9, 2023.2.0a9
Votes
2
Found in
2022.2.3f1
2023.1.0a26
2023.2.0a1
Issue ID
UUM-23102
Regression
No
"ArgumentException" error occurs in Copy method of NativeArray class when building with Windows IL2CPP
How to reproduce:
1. Open the attached project “C-sharp-Job-System-Sample-master.zip”
2. Build And Run the project
Expected results: No errors thrown
Actual results: “ArgumentException: Object contains non-primitive or non-blittable data” thrown in the Console window
Reproducible with: 2022.2.3f1, 2023.1.0a26
Could not test with: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1 (compilation errors in the Console window)
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment