Search Issue Tracker
Fixed
Fixed in 2022.2.19f1, 2023.1.0b9, 2023.2.0a9
Votes
2
Found in
2022.2.3f1
2023.1.0a26
2023.2.0a1
Issue ID
UUM-23102
Regression
No
"ArgumentException" error occurs in Copy method of NativeArray class when building with Windows IL2CPP
How to reproduce:
1. Open the attached project “C-sharp-Job-System-Sample-master.zip”
2. Build And Run the project
Expected results: No errors thrown
Actual results: “ArgumentException: Object contains non-primitive or non-blittable data” thrown in the Console window
Reproducible with: 2022.2.3f1, 2023.1.0a26
Could not test with: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1 (compilation errors in the Console window)
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment