Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2021.3.15f1
2022.1.24f1
2022.2.2f1
2023.1.0b1
Issue ID
UUM-23062
Regression
No
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce:
- Download attached project and open in Unity
- Build and Run project on a MacBook
- Observe overexposed HDR output
Note: Works fine on an external Dell monitor
Devices under testing:
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Monterey 12.6 (21G115)
Reproduced with:
2021.3.15f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
HDR output is supported on Mac only starting from 2023.1.0a22
Resolution Note (2023.1.X):
HDR output is supported on Mac only starting from 2023.1.0a22