Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
6.0.6
7.0.3
8.0.1
9.0.0-pre.1
Issue ID
DANB-324
Regression
Yes
PSB file acquires white borders when imported to Unity Editor
Reproduction steps:
# Open the attached project “PSBimportBug“
# Import the attached PSB file “File.psb“
Expected results: PSB file does not change after the import
Actual results: White borders are added to the PSB file after import
Reproducible with: 6.0.6 (2021.3.15f1, 2022.1.0a14), 7.0.3 (2022.1.24f1, 2022.2.0a12), 8.0.1 (2022.2.0f1, 2023.1.0a18), 9.0.0-pre.1 (2023.1.0a22)
Not reproducible with: 4.3.1 (2020.3.42f1), 6.0.5 (2021.3.11f1), 9.0.0-pre.2 (2023.1.0a22)
Reproduced on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
- Sprite Mask does not render in the Player
- Trying to insert Template to Subgraph Operator or Block throws "NullReferenceException" error
Resolution Note:
Verified that this issue is no longer occurring in the latest versions of PSDImporter package (10.0.0-pre.2 for 2023.1 , 6.0.7 for 2021.3)