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[Quest] Shader that should be rendered only for the left eye renders for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Spawning a prefab with nested prefabs through InstantiateAsync will remo...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/InstantiateTest/InstantiateTest.unity“ Scene3. Enter the ... Read more
[MacOS] Scene view is not rotating when pressing the binded RMB button o...
Reproduction steps:1. Connect a drawing tablet to the testing machine2. Check which tablet button is binded to RMB (Right Mouse Butt... Read more
Stored data in arrays is removed when calling "InstatiateAsync" function
Reproduction steps:1. Open the attached "InstantiateAsyncTransformRepro.zip" project2. Select the "Simple Data Holder" Prefab in the... Read more
Build profiles leak memory on every domain reload.
Steps to reproduce: 1. Execute "Resources.FindObjectsOfTypeAll<BuildProfile>()" in edit mode;2. Note down the number of BuildP... Read more
Plugins start ignoring calls to set platforms when the "PluginImporter.C...
How to reproduce:1. Open the “PluginSettingsBug.zip“ project2. Select the “Assets/game_plugin.dll“ Asset in the Project tab3. Ensure... Read more
Sprite Batching Threshold is not considered when using Sprite batches
How to reproduce:1. Open the “IN-82068_SpriteBatching“ project2. Open the “Test“ scene3. In the Game View press the Frame Debugger s... Read more
Build constantly fails with errors “…. 'NetworkManager' does not contai...
How to reproduce:1. Open the “FINAL_REPROPROJECT_STRIPPED“ project2. Open the “TestScene“3. Comment the functions “{{Unity_Netcode_N... Read more
Miscrosoft.CodeAnalysis.LanguageServer crashes when duplicating and movi...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and double-click the “Assets/TestScript.cs“ scr... Read more
"Compiler timed out" is thrown when compiling a Compute shader
How to reproduce:1. Open the attached project "IN-82004.zip"2. Select Assets/RTMain.compute in the Project window3. Click "Show comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved