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Fixed
Fixed in 2023.1.X, 2023.1.0a22
Votes
0
Found in
2021.3.12f1
2022.1.20f1
2022.2.0b12
2023.1.0a15
Issue ID
UUM-21108
Regression
No
GameObjects ghosting in runtime when "Allow DLSS" is enabled
How to reproduce:
1. Open the user’s attached project
2. Open the “DLLS_Ghosting” Scene in Scenes
3. Select “Main_Camera” GameObject
4. In the Inspector → Rendering enable “Allow Dynamic Resolution” and enable “Allow DLSS”
5. Enter the Play Mode
6. Observe the Game view
Expected result: no ghosting is visible for “Sphere_Mesh Renderer” GameObject
Actual result: ghosting is visible for “Sphere_Mesh Renderer” GameObject
Reproducible with: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Couldn’t test with: 2020.3.40f1 (no “Allow Dynamic Resolution“)
Reproducible on: Windows 10 Pro
Notes:
- also reproducible in Player
- not reproducible with “Allow Dynamic Resolution” disabled
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