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Width and hight of the UI Toolkit element is rounded inconsistently when...
How to reproduce:1. Open the user's attached project "U3D UIToolkit Value Rounding Issue.zip"2. Enter the Play Mode3. Observe the Co... Read more
GameObject texture flickers when clicked or when cursor being moved arou...
How to reproduce:1. Open the attached project “IN_16219”2. Open “Bug report” Scene3. In the Editor press on the “Plane” GameObject o... Read more
Custom decal is not built when using the "-nographics" command line
How to reproduce:1. Delete the Library folder of the attached user project “URPDecalsWindows.zip“2. Build the project in batch mode ... Read more
[URP] The default Unlit Material doesn't clip depth in Deferred
Step to repro:- Import attached package- Insure the current renderer uses Deferred path- Observe the alpha clipping behavior Expecte... Read more
"Shader warning in ‘Shader Graphs/Water’" Warning with additional Warnin...
How to reproduce: Create a new project with the "3D (HDRP)" or the "3D Sample Scene (HDRP)" Template; Build the Project; Observe the... Read more
[UIToolkit] [Runtime] Input field losing focus when used in a cell of a ...
Reproduction steps: Open the attached project “MultiColumnTreeViewInput” Enter Play Mode Try inputting any value in any of the Input... Read more
[VFX] Crash while assigning mesh with empty index buffer
Step to repro:- Import Repro package in URP project with VFX installed- Open Scene- Enter Playmode- Observe crash: {code:java}======... Read more
Wrong callback after swipe away the permission dialog
On latest Android version when requesting for runtime permissions the dialog can be dismissed by swiping. This is a softer Deny than... Read more
[DX12] DX12 shaders using register keyword triggers console error "d3d12...
Reproduction steps1. Open the attached user's project "ConstantBufferError.zip"2. Open "SampleScene.unity" Scene2. Make sure Direct3... Read more
[Android] On some devices particles are flickering when using the Partic...
How to reproduce:1. Open the user’s attached “BugReport.zip“ project2. Build and Run for Android3. Observe the yellow balls in the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask