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CalculatePlayerSerializationHashForType returns the same value when Seri...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tools > Test Hash3. Observe the Console wi... Read more
Shadows are not rendered smoothly when Shadows Cascade Count is set to 3...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Zoom in and out in t... Read more
Texture does not display it's size when observing through Inspector preview
Reproduction steps:1. Open the attached “BugRepro” project2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder3. Ob... Read more
[URP][Comp] The grid in Scene view and SSAO effects ignore and are alway...
Reproduction steps:1. Open the “RenderBug.zip” project2. Open the “SampleScene”3. Observe the Scene view Expected result: the “Cylin... Read more
Build Profiles window has 2 window dividing lines instead of 1
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Resize the "Build Profiles" window (make it much bigger)... Read more
VP matrix always stays close to identity when using endContextRendering ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/GLTest/GLTest“ scene3. Enter Play Mode4. Observe the white ... Read more
Scene view always refreshing when multiple Scene views are open
How to reproduce:1. Open the attached project "SceneViewBug.zip"2. Right mouse click on the Scene view tab3. Click Add Tab>Scene4... Read more
"Could not load Prefab contents at path” error message is thrown when us...
How to reproduce:1. Open the attached “BoatAttack.zip” project2. Open the "Prefab Bug Test" Scene3. Inspect the object "PrefabLoader... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project af...
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. ... Read more
[Linux] Editor Window docking preview is inconsistent with other Platfor...
Steps to reproduce: Open any Project Drag a docked or undocked Editor Window to other docked Window Tabs continuously Actual results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title