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0
votes
Fixed

Filter block is incorrectly named "Game Objects" when the "Components ->...

Search

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Nov 05, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

Reproduction steps:1. Create a new project (either 2D or 3D)2. Open the Global Search tool (or press the “Ctrl + K“ button combinati... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

0
votes
Third Party Issue

FBX textures do not get extracted when clicking the 'Extract Textures' b...

Asset Importers

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Sep 19, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

To reproduce:1. Open the project “TestFBXImportBug”2. Select the Sign in the Assets → Models3. Select the Materials tab in the Inspe... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Won't Fix

Some URP Sample scenes colors appear too dark in Standalone build

Universal RP

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May 19, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15

To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window &gt; Package Manager &gt; ... Read more

1
votes
Fixed

Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...

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Nov 08, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“2. Open the scene “SampleScene“3. In Assets Window, go to Se... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

0
votes
Won't Fix

[Shader Graph] Property connector icon in a node is distorted

Package: Shader Graph

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Dec 16, 2019

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Version/s: 7.1.6, 7.1.5

All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro:1 Create ... Read more

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