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[Mobile Notifications] Request Authorization on App Launch option is alw...
Reproduction steps: 1. Create a new project 2. Import mobile notifications package 3. Go Edit -> Project Settings -> Mobile Notifica... Read more
[TerrainTools] Tooltips are missing for "Tile height Resolution" in the ...
Tooltips are missing for "Tile height Resolution" in the Terrain Toolbox window, Refer to the attached video Steps to repro: 1. Cre... Read more
[TerrainTools] Tooltip of "Start Position" always appear at the center o...
On mouse hovering on "Start Position", tooltip always appear on the center of the Terrain Toolbox window, Refer to the attached vide... Read more
The Tile Palette is not marked as dirty and changes are lost after editi...
How to reproduce: 1. Open the user's attached project and open 'SampleScene' 2. Open Window > 2D > Tile Palette 3. Select the 'tile_... Read more
[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...
Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more
Context menu is opened when clicking Package Manager's refresh button an...
How to reproduce: 1. Create a new project 2. Open the Package Manager (Window->Package Manager) 3. Click on the Package refresh butt... Read more
[Simulator] 'Invalid editor window' error thrown on switching maximized ...
When Simulator window is maximized, On switching 'Simulator window' to 'Game View' resulting 'Invalid editor window' error thrown in... Read more
[Simulator] Control Bar buttons are overlapping on minimising the width ...
On minimising the width of Simulator window, 'simulator-selector' tab and 'Rotate-buttons' are overlapping. refer attached video for... Read more
No way to check if a SerializedObject is null when it is initialized wit...
How to reproduce: 1. Open the attached project("nullRecreation.zip") 2. Select Window > recr 3. Press "Press Me" in the recr window ... Read more
[Terrain Tools] [OpenGLES3] Undesired results will occasionally occur wh...
Repro Steps: 1. Launch Editor 2020.2.0b9 on a Windows Machine 2. set your Graphics API to OpenGLSE3 in your project settings 3. Inst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System