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0
votes
Fixed

[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...

Video

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Oct 23, 2019

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Version/s: 2019.2.10f1

How to reproduce: 1. Open attached "Video" project 2. Deploy to Motorola Moto G7 device 3. Observe the video playing Expected resul... Read more

0
votes
Fixed

Sorting Group component is disabled when entering Play mode and Enter Pl...

Scripting

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Oct 25, 2019

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Version/s: 2019.3.0a2, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. In the H... Read more

0
votes
Fixed

Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...

Terrain

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Oct 26, 2019

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Version/s: 2019.2.0b4, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project 2. Zoom in and out repeatedly in ... Read more

0
votes
Active

Material's RGBA output values are too high

Graphics - General

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Oct 09, 2019

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a8

1. Open the attached 'PostProcessNaNs.zip'project 2. Open 'SampleScene' Scene 3. Select 'Main Camera' GameObject in the Inspector 4.... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more

0
votes
Active

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Global Illumination

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more

8
votes
Fixed

Screen mode does not change when changing Screen.fullScreen value on Mac

MacOS

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Sep 23, 2019

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Version/s: 2018.2.0b11, 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more

2
votes
Fixed

GameObjects created by RuleTile are destroyed if Tilemap.CompressBounds ...

2D

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Oct 25, 2019

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Version/s: 2019.3.0a12, 2019.3.0b8, 2020.1

How to reproduce: 1. Open user's attached project ("2019.3 test project.zip") using the EnvIronman VM (more information in Edit) 2. ... Read more

0
votes
Active

Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...

Physics

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Oct 25, 2019

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Version/s: 2018.4, 2019.2.1f1, 2020.1

How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0... Read more

0
votes
Won't Fix

Terrain beyond base map distance becomes black in Editor after exiting P...

Terrain

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Sep 11, 2019

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Version/s: 2019.2, 2019.2.4f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "New Unity Project (3).zip" 2. Open "SampleScene" 3. Enter Play mode 4. Turn off... Read more

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