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Votes

0

Found in

2017.4.0f1

2018.3.0a1

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

2019.3.0a4

Issue ID

1160337

Regression

No

Transform Component displays Z-Axis and X-Axis values changing when Translating a GameObject through X-Axis using Input Vertical

Scripting

-

Steps to reproduce:
1. Open users attached project "OccultVoxel.zip"
2. Navigate to Project -> Assets -> Scenes and open "TestScene"
3. In the Hierarchy select GameObject "Player"
4. Enter Play mode
5. Press W or S to move the "Player"
--Notice the Z axis changes in Transform Position of the Player

Expected results: Transform Component Axis values are only changing when a GameObject is moved through those Axis
Actual Results: Z axis value is changing in the Transform Component when Translating a GameObject in the X-Axis

Reproducible with: 2017.4.0f1, 2017.4.28f1, 2018.4.2f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a4

Note: If GameObject is moved manually in the scene through Z-Axis, the bug will not reproduce after the GameObject is moved

  1. Resolution Note:

    This is due to floating-point inaccuracies caused by the rotation of "Player" object by -90 degrees around the Y axis. The Z values involved are very close to zero (e.g. -3.951758e-08).

    You can avoid this by not rotating "Player" by 90 degrees and changing the PlayerMovementScript component to match.

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