Search Issue Tracker
Not Reproducible
Votes
3
Found in [Package]
0.0.12.preview.32
Issue ID
1160413
Regression
Yes
[ECS] Build fails with ECS package
Steps to reproduce:
1. Create a new project
2. Add Entities package
3. Build a Standalone player
Results: IL2CPP Player build fails.
Reproduced with: 2019.3.0a5
Not reproducible with: 2019.3.0a4
Testes and reproduced with Entities package: 0.0.12.preview.32, 0.0.12.preview.33
Note:
- older package versions throws an exception in 2019.3.
- reproducible with mono and IL2CPP backends
ArgumentException: The Assembly nunit.framework is referenced by Unity.PerformanceTesting ('Library/PlayerScriptAssemblies/Unity.PerformanceTesting.dll'). But the dll is not allowed to be included or could not be found.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
RecursiveEclipse
Jun 15, 2019 04:59
I managed to fix this by removing/reinstalling entities, then manually adding "com.unity.test-framework.performance": "1.0.9-preview" to the .manifest. Builds working again with latest Entities .33-preview
rz_0lento
Jun 10, 2019 07:39
I had this issue with the latest testing packages. So if you've upgraded these manually, try degrading them to versions set as dependencies on your Entities etc packages or remove them and let Unity deal with them automatically via dependencies.