Search Issue Tracker
Fixed
Fixed in 2021.3.15f1, 2022.2.0b15, 2023.1.0a17
Votes
0
Found in
2021.3.11f1
2022.1.18f1
2022.2.0b10
2023.1.0a12
Issue ID
UUM-16058
Regression
No
Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState when a shader is null
Steps to reproduce:
1. Open the attached project “UnityCrash.zip“
2. Open Window > General > Test Runner
3. Run all tests in the Test Runner window
Expected result: Tests are executed
Actual result: Unity Editor crashes
Reproducible with: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a12
Couldn’t test with: 2020.3.40f1 (couldn’t resolve the “'ShaderKeyword' does not contain a definition for 'name'“ error)
Reproducible on: Windows 10
Stacktrace:
keywords::LocalKeywordState::LocalKeywordState
ScriptingKeywordNamesToMask
ShaderVariantCollection::ContainsVariant
ShaderVariantCollection_CUSTOM_ContainsVariant
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
- The Physics 2D Profiler module does not display the information about processed physics in the scene when profiling the application as a Development Build
- A Script Component that has a serialized custom class is not detecting changes in the first boolean variable when entering the Play mode with the Script Components GameObject opened in the Inspector
- “SendMessage cannot be called during Awake“ warnings appear when loading a scene with “LoadSceneAsync“ if using UI Toolkit in the scene
Add comment