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[MacOS] "Bloom" does not work in Standalone Build
Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more
[Android][GLES2] Image inside a UI Mask is not visible on some Android d...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps: 1. Open the attached “Rumble.zip“ project 2. Connect Xbox One controller via Bluetooth 3. Enter Play mode and... Read more
[iOS] Screen.safeArea is incorrectly updated when rotating the device
How to reproduce: 1. Open the attached Project "SafeArea-unity" 2. Build and Run the Scene "SampleScene" on iOS 3. Observe the or... Read more
Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...
How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more
[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...
To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more
GameView's Scale lower limit depends on the Windows Scale setting with H...
To reproduce: 1. Use a high DPI monitor (anything above 1080p should work) 2. Open any project or create a new one 3. Drag the Game ... Read more
[URP] [AR Foundation] warning message regarding cameraDepthTarget with U...
Repro steps: 1. Open the attached Unity project. 2. In Build Settings, switch to either the iOS or Android platform. 3. Build and de... Read more
[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...
Reproduction steps: 1. Create a new Project with URP or HDRP 2. In the Project window create a new Unlit Graph and open it 3. In the... Read more
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [2D] Generate Outline will turn sprites a solid black
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