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19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

15
votes
In Progress

GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...

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Feb 05, 2024

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Version/s: 2022.3.34f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “Rumble.zip“ project 2. Connect Xbox One controller via Bluetooth 3. Enter Play mode and... Read more

15
votes
Fixed

[iOS] Screen.safeArea is incorrectly updated when rotating the device

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Jul 05, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a4, 7000.0.0a1

How to reproduce: 1. Open the attached Project "SafeArea-unity" 2. Build and Run the Scene "SampleScene" on iOS 3. Observe the or... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more

24
votes
Fixed

GameView's Scale lower limit depends on the Windows Scale setting with H...

Scene/Game View

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Nov 09, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Use a high DPI monitor (anything above 1080p should work) 2. Open any project or create a new one 3. Drag the Game ... Read more

19
votes
Fixed

[URP] [AR Foundation] warning message regarding cameraDepthTarget with U...

Package: ARFoundation

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Nov 10, 2020

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Version/s: 10.2, 11.x

Repro steps: 1. Open the attached Unity project. 2. In Build Settings, switch to either the iOS or Android platform. 3. Build and de... Read more

11
votes
Fixed

[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...

Package: Shader Graph

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps: 1. Create a new Project with URP or HDRP 2. In the Project window create a new Unlit Graph and open it 3. In the... Read more

11
votes
Fixed

Shaders are ignored when executing Build Asset Bundles method from conso...

Shader System

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Sep 30, 2021

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Version/s: 2019.4.31f1, 2020.3.19f1, 2021.2.0b13, 2022.1.0a12

How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more

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