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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.3.X, 2021.2.X

Votes

11

Found in

2019.4.31f1

2020.3.19f1

2021.2.0b13

2022.1.0a12

Issue ID

1369645

Regression

Yes

Shaders are ignored when executing Build Asset Bundles method from console with -nographics argument

Shader System

-

How to reproduce:
1. Open any command-line interpreter
2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -executeMethod BuildAssetBundlesExample.Build", where UNITYPATH is the path to Unity.exe file, PROJECTPATH is the path to the project
3. Open the user's "1109413_BundleShaders" attached project
4. Open the "LoadScene" Scene
5. Enter the Play Mode

Expected result: The Material of Cubes in the Scene view are red and white
Actual result: The Material of Cubes are purple

Reproducible with: 2019.4.31f1, 2020.3.19f1, 2020.3.20f1, 2021.2.0b13, 2021.2.0b15, 2022.1.0a12
Not reproducible with: 2019.4.30f1, 2020.1.0a11, 2020.1.17f1, 2020.2.7f1, 2020.3.0f1, 2020.3.18f1, 2021.1.0a1, 2021.1.24f1, 2021.2.0b12, 2022.1.0a1, 2022.1.0a11
Couldn't test with: 2020.1.0a1-2020.1.0a9 (Test Framework Package error)

Note: Reproducible on Xbox

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a14

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.2f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.24f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.33f1

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