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Fixed

Fixed in 2021.3.16f1, 2022.2.0b15, 2023.1.0a17

Votes

0

Found in

2021.3.11f1

2022.2.0b10

2023.1.0a9

Issue ID

UUM-13778

Regression

No

[HDRP] [VFX] Pixels removed by alpha still receive specular when Preserve Specular Lighting is enabled

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Steps to reproduce:

1) Open attached scene

2) Make sure that both VFX graphs have Preserve Specular Lighting enabled in their output inspectors

3) Observe that middle graph that uses SG has specular light visible on parts removed by alpha

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