Search Issue Tracker

Active

Under Consideration for 1.21.X, 2.0.X

Votes

0

Found in [Package]

1.21.20

2.0.8

Issue ID

ADDR-3680

Regression

No

The Editor becomes unresponsive when using WaitForCompletion function while loading Addressable assets which are responsible for loading an additional scene

Package: Addressables

-

How to reproduce:
1. Open the “EmptyProject2022“ project
2. Open the “Window > Asset Management > Addressables > Groups“
3. Select Play Mode Script, and choose Use Existing Builds mode
4. Select “Build > New Build > Default Build Script”
5. Open the “Driver“ scene
6. Enter the Play Mode
7. Move the mouse around

Expected result: The Editor is responsive
Actual result: The Editor becomes unresponsive

Reproducible with: 1.21.19 (2022.3.25f1), 1.21.20 (2022.3.25f1, 2023.2.19f1, 6000.0.0b15), 2.0.8 (2023.2.19f1, 6000.0.0b15),
Could not test with: 1.21.19, 1.21.20 (2021.3.37f1) (Couldn’t resolve the Console exceptions)

Reproducible on: macOS 13.5.2 (Intel), Windows 10 Pro
Not reproducible on: No other environments tested

Note: Some asynchronous operation (coming from the {{Addressables.LoadAssetAsync<Object>}}()) is holding the WaitForCompletion function not finished and it is holding the Awake() function, thus holding the Editor unresponsive.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.