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Simulation environment does not appear
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
GameObject is not visible when the Material Alpha Clipping is enabled an...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Observe t... Read more
Crash on InternalCreatePipeline() when rendering the scene on a specific...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Click on the Game view window tab Expected result: Project ope... Read more
A customized "Package.appxmanifest" is overwritten when building the pro...
How to reproduce: 1. Open the attached project "AppXPackageRepro.zip" 2. Build the project for UWP in the "WindowsStoreApp" folder... Read more
Crash on il2cpp::vm::Runtime::InvokeWithThrow in the Player when "System...
How to reproduce: 1. Open the “il2cppAccessViolationCrash” project 2. Open the “SampleScene” 3. Make sure that the “Scripting Bac... Read more
Refresh Token throws an error when activating a Unity License via the Un...
How to reproduce: 1. Open the Unity Hub 2. Activate a Personal License Expected result: License succesfully activates Actual r... Read more
[XR] Low GPU performance with DirectX12 when compared to DirectX11
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/SampleSceneXR.unity” Scene 3. Connect the Quest... Read more
Overdraw Mode falsely shows high overdraw areas when there are TMP Text ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. In the Rendering Deb... Read more
Error in the Console when generating a PropertyBag for a Type that deriv...
How to reproduce: 1. Open the attached “PropertyBagBug.zip“ project Expected result: No errors in the Console Actual result: “error... Read more
ScrollView doesn't expand when elements are added in Play Mode
How to reproduce: 1. Open the attached “rootbug.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11