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The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
Menu bar Build and Run fails when building for Android
Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more
Build with Addressables fails when changing Addressables Groups Build & ...
Reproduction steps:1. Create any new project2. From the Package Manager, install com.unity.addressables package3. Go to Window > ... Read more
Terrain painting with opacity as density option
Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List