Search Issue Tracker

0
votes
Fixed

Crash on UnityEngine::Animation::SetGenericFloatPropertyValues when keyf...

-

Sep 12, 2024

-

Version/s: 2021.3.43f1, 2022.3.47f1, 6000.0.19f1

Steps to reproduce:1. Open the “Users attached project”2. Add the “Users attached package” to the Project3. Open the “smallerScene”4... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

-

Apr 06, 2015

-

Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Fixed

[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...

-

Dec 01, 2023

-

Version/s: 2023.2.3f1, 2023.3.0a16

Reproduction steps:1. Open the attached “BugRepro” project2. Close the Editor3. Open RenderDoc4. In the Executable Path field, enter... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

-

Oct 14, 2019

-

Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

-

Apr 28, 2015

-

Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Not Reproducible

Shadergraph's Blackboard and Preview panels are not rendering any conten...

Package: Shader Graph

-

Jun 11, 2019

-

Version/s: 6.7.1

How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more

1
votes
Not Reproducible

Setting Screen.orientation to portrait mode does not disable autorotatio...

iOS

-

Feb 01, 2022

-

Version/s: 2019.4, 2019.4.35f1, 2020.3

Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more

0
votes
Fixed

Creating an empty ComponentTypeSet throws IndexOutOfRangeException

Package: Entity Component System (ECS)

-

May 12, 2023

-

Version/s: 1.0.0

Reported externally as IN-40851 , and discussed on Slack here The following code throws an IndexOutOfRangeException:{code:java}names... Read more

0
votes
Active

“Name shouldn’t be empty” tooltip doesn’t fix when Profiler window is se...

-

Oct 17, 2025

-

Version/s: 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Minimize Profiler window as much as ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.