Search Issue Tracker
Fixed
Fixed in 1.21.9
Votes
0
Found in [Package]
1.19.19
1.21.1
1.21.2
Issue ID
ADDR-3157
Regression
No
Asset is not loaded in Play Mode when using UnityEngine.Object
How to reproduce:
1. Open the project “IN_29193”
2. Enter the Play Mode
3. Observe the Console
Expected result: “loaded main” is printed in the Console and Addressables Main asset is loaded
Actual result: “loaded main” is not printed in the Console and Addressables Main asset is not loaded
Reproducible with: 1.19.19, 1.21.1, 1.21.2 (2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2)
Reproducible on: Windows 10 Pro
Notes: not reproducible in Player
Workaround: use “Addressables.LoadAssetAsync<mysub>” instead of “Addressables.LoadAssetAsync<UnityEngine.Object>”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment