Search Issue Tracker

Won't Fix

Votes

0

Found in

2021.3.42f1

2022.3.43f1

6000.0.15f1

Issue ID

UUM-78751

Regression

No

Component Add popup menu appears on a different inspector when pressing CTRL + Shift + A on an imported prefab

--

-

Steps to reproduce:
1. Open the “1926520_Component_AddMenu_Repro.zip” project
2. Select the “FBX” prefab in “Assets/Prefab”
3. In the inspector press CTRL + Shift + A to open the Add Component popup menu
4. Select the “EditablePrefab” in “Assets/Prefab”
5. Observe the Inspector Window of “EditablePrefab”

Expected result: The inspector doesn’t have the Add Component popup menu
Actual result: The Add Component popup menu is active in the “EditablePrefab” Inspector Window

Reproducible in: 2021.3.42f1, 2022.3.43f1, 6000.0.15f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
    Roadmap https://unity.com/roadmap/unity-platform/

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.