Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2018.4
2019.4.4f1
2020.1.0b13
Issue ID
1264409
Regression
No
Editor constantly refreshes when a Prefab with Sprite Shape Controller and Update Collider enabled is selected
How to reproduce:
1. Open attached project "spriteShapeTest.zip"
2. In the Project window, go to Assets and select "test" Prefab
3. In the Inspector window, under the Sprite Shape Controller component, click on Update Collider checkbox
Expected result: no refreshing happens
Actual result: Editor constantly refreshes when the Prefab is selected
Reproducible with: 4.1.2 (2020.1.0a11, 2020.1.0b13)
Not reproducible with: 1.0.14-preview.2 (2018.4.26f1), 3.0.12 (2019.4.8f1), 3.0.5, 3.0.12 (2020.1.0a9), 2020.1.0b14 (4.1.2), 2020.1.0f1, 2020.2.0a19
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
This is a duplicate of issue #1263266