Search Issue Tracker
Fixed in 9.0.0-preview 34, 10.0.0-preview.27
Votes
0
Found in [Package]
9.0.0-33
Issue ID
1265067
Regression
Yes
[Shader Graph] Input box is misaligned for x input in Exponential node
Input box is misaligned for x input in Exponential node
Steps to Repro:
1. Create a new Project
2. Install Shader graph from Package Manager
3. Create a new Shader Graph
4. Open newly created Shader Graph
5. New Shader Graph window > right-click > Create Node > type "Exponential" in search bar and enter
Expected Result: There should be space between the input box and the top border
Actual Result: Input box is misaligned for x input in Exponential node
Reproducible on: 9.0.0 - 33 preview with 2020.2.0a19
Working fine on: 8.2.0, 8.1.0, 7.4.1 with 2020.2.0a19, 2020.1.0f1, 2019.4.5f1
Environment: Windows 10 and Mac 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
- Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player
- Mesh Renderer Component uses default editor when applying custom editor
- Editing a Template is not disabled when the Template signature is in progress but if the Template is edited the Template signature fails
Resolution Note (fix version 9.0.0-preview 34, 10.0.0-preview.27):
Fixed in 9.0.0-preview 34, 10.0.0-preview.27