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0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Won't Fix

The characters of the bottom option in the Scene View Debug Draw Mode dr...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.1.20f1, 2023.2.20f1, 6000.0.0b16

Steps to reproduce: 1. Open any project 2. In Scene View controls click the arrow to the right of the Debug icon 3. Observe the last... Read more

0
votes
Not Reproducible

The moiré artifacts generated from a Spot Light when the application is ...

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Sep 03, 2024

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Version/s: 6000.0.18f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “WebGPU-ShadowTest“ project2. Navigate to “Edit/Project Settings/Player/Other Settings/Graphics APIs“ a... Read more

4
votes
Fixed

[XR][URP] Only left eye renders with multi-pass mode; right eye is black

Package: SRP Lightweight VR Template

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Sep 06, 2019

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Version/s: 2019.3.0b1

In a very simple scene the left eye renders the scene but the right eye is entirely black when using:Multi Pass StereoUniversal Rend... Read more

0
votes
Fixed

[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...

Android

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Nov 24, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1

How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

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