Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.62f1
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127556
Regression
No
AudioListeners still listen to audio when their Components are disabled in Player
How to reproduce:
- Open the “ListenersActiveBug.zip“ project
- Build and run the project
- Press the Space key (to toggle on/off all AudioListeners in the scene)
- Observe the audio
Expected result: Audio is disabled every second time the Space key is pressed
Actual result: Audio is always enabled
Reproducible in: 2023.1.0a1, 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Note: Only reproducible in the Player. In Editor’s Play Mode, the issue does not reproduce
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Ping/Highlight animation pauses playing when a GameObject was selected in the Search window and the Actions context menu is opened
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
Add comment