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[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “PATHNAME” Scene3. Install the Android ... Read more
[Facebook] Editor throw errors related to SDK after Facebook support ins...
How to reproduce:1. Create an empty project (notice that Facebook support should be installed later)2. Try to build it on standalone... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce:1. Open project attached by the user2. Build and run it on iOS device3. Clear cache (use "Delete cache" button)4. Hit d... Read more
Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce:1. Open and create project with the "2D Platformer Microgame" sample2. Enter and continue with the ""Change Color" ... Read more
Script recompiles in Play Mode when Script Changes While Playing option ...
Reproduction steps: Open the user’s attached project “ReproProject” Open the “Assets/Test.unity” scene Navigate to “_Preferences/Gen... Read more
[XR SDK][URP]Game view is rendered grey for left eye and black for right...
Reproduction steps:1. Open the user's attached project ("_ISSUE_XR_SRF.zip.zip")2. Load "Scene"3. Make sure Rendering Mode is set to... Read more
Post Processing doesn't work in Scene view when “Upscaling Filter” is se...
How to reproduce:1. Open the attached project "IN_21452"2. Open "SampleScene" in Scenes3. Press "Toggle skybox, fog, and various oth... Read more
[Android] VideoPlayer stuttering and dropping frames
How to reproduce:1. Open stripped project from OC2. Deploy app to device3. Click 'Breathing'4. Click 'What are the benefits?'5. Clic... Read more
[Ventura][Intel] Shader Graph nodes connections are not visible when usi...
Reproduction steps: Open the user’s attached project Open “Assets/Shaders/CharacterShader” Shader Graph Inspect the Shader Graph win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used