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Won't Fix

Votes

29

Found in

6000.1.10f1

6000.2.2f1

6000.4.0a1

Issue ID

UUM-107390

Regression

No

Crash on D3D12SwapChain::Present when performing various Unity operations

-

A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happen when:
1. Opening a Unity project
2. Entering Play Mode
3. Changing the Editor layout
4. Adding a GameObject to the Scene
5. Adding Components
6. Using Package Manager

Reproducible with versions: 6000.1.0f1 - 6000.1.10f1, 6000.2.0b1 - 6000.2.2f1

Reproducible on: Windows 11 (reporter), Windows 10 (other reporters)

Note: Not reproduced by CQA

First few lines of the stack trace:
{noformat}
0x00007FF8699B5DA9 (amdxc64) OpenAdapter12
0x00007FF869BF44B5 (amdxc64) OpenAdapter12
0x00007FF8697B9487 (amdxc64) OpenShimInterface
0x00007FF8968454DE (D3D12Core) D3D12GetInterface
0x00007FF89684782F (D3D12Core) D3D12GetInterface{noformat}
{noformat}
0x00007FF88BB2786B (nvwgf2umx) NVAPI_Thunk
0x00007FF88BB27516 (nvwgf2umx) NVAPI_Thunk
0x00007FF88BCA597C (nvwgf2umx) NVAPI_Thunk
0x00007FF88B34F658 (nvwgf2umx) OpenAdapter12
0x00007FF88D903484 (D3D12Core) D3D12GetInterface{noformat}

  1. Resolution Note:

    We have tried to keep an eye on this crash for a while. Unfortunately, this is a hardware configuration/driver problem because crash callstacks point to vendor-specific driver functions, like OpenAdapter12() in libraries, such as amdxc64.dll (AMD), nvwgf2umx.dll (NVIDIA), qcdx12arm64xum.dll (Qualcomm), etc. Since, as a result, our code in the engine can not even start any crash-analysis on DirectX 12, we can not debug or fix such problems on our side. The only recommendation we can give is to update the drivers and/or to perform full uninstallation (i.e., using "Display Driver Uninstaller" tool) followed by a clean installation of the driver.

Comments (7)

  1. dest-69

    Sep 16, 2025 09:27

    For me, working on these versions is currently impossible since it keeps crashing. I’ve also disabled DirectX 12 using the `-force-d3d11` command. I’ll keep an eye on the fix, and once it’s resolved, I’ll switch back to DirectX 12.

  2. sachelkas

    Sep 11, 2025 17:57

    Is this error present in version 6.3?

  3. sachelkas

    Aug 28, 2025 06:09

    Please solve this problem

  4. Code_TR

    Aug 22, 2025 12:00

    When i switched unity 6 from unity 2022, my game crashing almost everytime
    I think it's related to the lights

  5. Codersama

    Aug 22, 2025 08:06

    August is almost over, and this issue isn't solved yet

  6. unity_089B72345176775089C3

    Jul 24, 2025 23:57

    For me turning off / removing DX12 from the graphics resolve this issue for me, which.. turns off a lot of features. But in the meantime it caused this issue to go away.

  7. Doni_gandoni

    Jun 08, 2025 04:00

    Is this issue resolved or will it be resolved in the next patch?

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