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Under Consideration for 6000.1.X, 6000.2.X, 6000.3.X
Votes
11
Found in
6000.1.10f1
6000.2.0b8
Issue ID
UUM-107390
Regression
No
Crash on D3D12SwapChain::Present when performing various Unity operations
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happen when:
1. Opening a Unity project
2. Entering Play Mode
3. Changing the Editor layout
4. Adding a GameObject to the Scene
5. Adding Components
6. Using Package Manager
Reproducible with versions: 6000.1.0f1 - 6000.1.10f1, 6000.2.0b1 - 6000.2.0b8
Reproducible on: Windows 11 (reporter), Windows 10 (other reporters)
Note: Not reproduced by CQA
First few lines of the stack trace:
{noformat}
0x00007FF8699B5DA9 (amdxc64) OpenAdapter12
0x00007FF869BF44B5 (amdxc64) OpenAdapter12
0x00007FF8697B9487 (amdxc64) OpenShimInterface
0x00007FF8968454DE (D3D12Core) D3D12GetInterface
0x00007FF89684782F (D3D12Core) D3D12GetInterface{noformat}
{noformat}
0x00007FF88BB2786B (nvwgf2umx) NVAPI_Thunk
0x00007FF88BB27516 (nvwgf2umx) NVAPI_Thunk
0x00007FF88BCA597C (nvwgf2umx) NVAPI_Thunk
0x00007FF88B34F658 (nvwgf2umx) OpenAdapter12
0x00007FF88D903484 (D3D12Core) D3D12GetInterface{noformat}
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unity_089B72345176775089C3
Jul 24, 2025 23:57
For me turning off / removing DX12 from the graphics resolve this issue for me, which.. turns off a lot of features. But in the meantime it caused this issue to go away.
Doni_gandoni
Jun 08, 2025 04:00
Is this issue resolved or will it be resolved in the next patch?