Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.3f1
2020.1
2020.2
Issue ID
1232516
Regression
No
Streaming Texture is not working when there are only instantiated entity objects
How to reproduce:
1. Open attached project "textureStreaming.zip" and scene "SceneFailing"
2. Enter Play mode
3. In Game view, press space a few times
Expected result: the moon texture gets more and more mip mapped (blurred)
Actual result: the moon texture does not change
Reproducible with: 2019.3.8f1, 2020.1.0b4, 2020.2.0a5 (0.4.0-prev.10, 0.8.0-prev.8)
Could not test with: 2017.4, 2018.4 (due to package errors in the Console window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note (fix version 2020.2):
Verified in:
Version: 2020.2.0a9
Resolution Note (fix version 2020.1):
Verified in:
Version: 2020.1.0b8
Resolution Note (fix version 2019.3):
Verified in:
Version 2019.3.13f1