Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.3f1
2020.1
2020.2
Issue ID
1232516
Regression
No
Streaming Texture is not working when there are only instantiated entity objects
How to reproduce:
1. Open attached project "textureStreaming.zip" and scene "SceneFailing"
2. Enter Play mode
3. In Game view, press space a few times
Expected result: the moon texture gets more and more mip mapped (blurred)
Actual result: the moon texture does not change
Reproducible with: 2019.3.8f1, 2020.1.0b4, 2020.2.0a5 (0.4.0-prev.10, 0.8.0-prev.8)
Could not test with: 2017.4, 2018.4 (due to package errors in the Console window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.2):
Verified in:
Version: 2020.2.0a9
Resolution Note (fix version 2020.1):
Verified in:
Version: 2020.1.0b8
Resolution Note (fix version 2019.3):
Verified in:
Version 2019.3.13f1