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0
votes
Duplicate
1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...

Package: 2D Tilemap Extras

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Apr 26, 2023

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Version/s: 4.0.0

How to reproduce:1. Open the user’s attached “GOBrush_Test_23_1.zip” project2. Open the Tile Palette window then open the brushes dr... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

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May 15, 2019

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Version/s: 2018.3.12f1

Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera &gt... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

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