Search Issue Tracker
Fixed in 0.7.0-preview.1
Votes
0
Found in [Package]
0.6.0
Issue ID
1228915
Regression
No
Growing the Frame Selection in the Profile Analyzer doesn't update the chart when zoomed in
How to reproduce:
1. Create a new project
2. Import the Profile Analyzer package
3. Using the Profiler record some frames of the Editor
4. Pull the profiling data into the Profile Analyzer
5. Make any Selection of multiple Frames
6. Right-click on the frame selection and select 'Zoom Selection'
7. Press the '+' key (or right-click -> Grow Selection) to Grow the Frame Selection
Expected result: As the Frame Range increases, the Frame chart adjusts accordingly
Actual result: As the Frame Range increases, the Frame chart remains unchanged (displays the initial Selection)
Reproducible with: 2018.4.19f1 (0.5.0 - preview.1, 0.6.0 - preview.1) 2019.3.5f1 (0.5.0 - preview.1, 0.6.0 - preview.1), 2020.1.0b1 (0.5.0 - preview.1, 0.6.0 - preview.1) , 2020.2.0a3 (0.5.0 - preview.1, 0.6.0 - preview.1)
Could not test with: 2017.4.37f1 (package unavailable)
Notes:
1. After Growing the Selection, selecting a single Frame reverts back to the original selection
2. It's easier to notice the issue if the initial Frame Selection is made right next to clearly different Frame values
3. See the attached video on how to reproduce the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
Resolution Note (fix version 0.7.0-preview.1):
Changes made to the axis display to make this clearer