Search Issue Tracker
InvalidOperationException is thrown when a subscene contains an imported...
Reproduction steps:1. Open the attached project "1221566.zip"2. Open the Sample Scene3. Select Sub Scene in the Hierarchy4. Press Ed... Read more
[2D SpriteShape] SpriteShapeController leaks memory when zero control po...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpriteShape-Reproducer.zip" Unity project2. Select the "SELECT THI... Read more
Assigning a referenced asset to a Asset Bundle instead of leaving it as ...
How to reproduce:1. Open the attached project2. Make sure the "project/bundles" folder is empty3. Tests > Build Bundles4. Check t... Read more
Off Camera ParticleSystem crashes Editor when particles are disabled wit...
How to reproduce:1. Open attached project "ParticleCulling.zip" and scene "SampleScene"2. In Hierarchy window, select "Particle Syst... Read more
Editor is stuck on Application.Messages when entering Play Mode after a ...
Reproduction steps:1. Open attached project "case_1221366-Basic_Multiplayer_2D"2. From the Scripts folder, edit a script, save chang... Read more
[2D] [SpriteShape] Unable to edit Angle Range manually in SpriteShape
-Unable to edit Angle Range in SpriteShape manually.-Unable to move Angle Range Gizmo in SpriteShape.-Clicking on anywhere on Angle ... Read more
Collison fails when moving at a raised Terrain
Steps to reproduce:1. Open QA-supplied project ("TerrainCollision.zip")2. Open and play Scene ("Main")3. Go forward (W) until you hi... Read more
[HDRP] Ambient Mode has no tooltip (Visual Environment override)
Documentation has quite a lengthy description, meaning its not self-explanatory. Read more
[UI] Post processing effects and skybox toggle is disabled in new and ex...
Steps to reproduce: 1. Create a new project or open an existing one2. Notice that post processing toggle in the scene view is disabl... Read more
HDRP - Decal Projector not appearing in Build when Instancing Variants i...
Reproduction steps:1. Open the user's attached project "ProjectorTest.zip"2. Build the Project Expected result: Decal Project shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera