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URP 7.1+ build times have regressed, might be as high as 10x longer
It seems build times have regressed between SRP 7.0.2 and 7.1.1 Note: checking can take a long time due to this slow build issue S... Read more
Crash on AppendPathNameImpl when pressing on Projects tab in 2018.4.10f1...
How to reproduce: 1. Install Unity 2018.4.10f1 using UnityDownloadAssistant.exe (it can be found here https://unity3d.com/get-unity/... Read more
[2019.3] Letters like g/y/j are cut off at the bottom when displayed in ...
How to reproduce: 1. Create and open a new project 2. In the Hierarchy window select 'Main Camera' 3. In the Inspector window rename... Read more
[HDRP] Maximum Decals on Screen not working as expected
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select HDRP asset "3"... Read more
[HDRP] Maximum LOD Level quality setting not working
Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more
2019.3 and 2020.1: Triangle fold out UI element clicking is broken in mu...
The problem was first reported here: https://fogbugz.unity3d.com/f/cases/1171325/ However, instead of fixing the UI element, the spe... Read more
[HDRP] Selecting multiple HDRP decal prefabs causes editor to crash with...
Steps to reproduce: 1. Open user attached project 2. Select all prefabs in "Assets\AsdfStyle\FromSnapsBuried" by shift-clicking firs... Read more
Unity 2019.3 new SSAO
Unity 2019.3 new SSAO 1. What happened There are various issues relating to the new screen space occlusion. Happens in unity 2019.... Read more
OnTriggerEnter, OnTriggerStay, OnTriggerExit do not work when both Colli...
Reproduction Steps: 1. Open project in "1189965Repro.zip" 2. Notice how (Cube and Sphere) & (Cylinder and sphere) collide with each ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material