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Expandable fields in Graphics settings are overlapping with the header o...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Scroll down the settings4. O... Read more
Buttons in the UI Builder Viewport section get cut off if the window is ...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Graphics settings expandable fields have weird selection highlight when ...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Expand the "Adaptive Probe V... Read more
Overlay Preset is not updated when choosing it in the Overlay Menu
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
Resizing "Create new VFX Asset" window distorts template image
Steps to reproduce: Create new Unity Project Make sure VFX Graph package is imported to the project Create a new Visual Effect Graph... Read more
[Overlays] When Reverting all Presets or deleting the currently chosen P...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
HLSL File Asset icon is not show in Project window on creation unless yo...
Steps to reproduce: Create a new Unity project In the Project window, right-click -> Create -> Visual Effects -> HLSL File ... Read more
Blackboard icon in Shader Graph and Shader Sub Graph windows is hardly v...
Steps to reproduce: Create new Unity Project (make sure Editor is set to Light theme) Create Shader Graph Asset Open Shader Graph wi... Read more
Mono Memory not being released when instantiating and destroying objects...
Steps to reproduce:1. Open the attached “CleanProj_6000.0.zip” project2. Build the project for WebGL3. Observe the Mono memory in th... Read more
Sample Water Surface Node is missing documentation in the VFX Graph
Steps to reproduce: Create an HDRP Project Create any VFX Graph Create Node "Sample Water Surface" and select it so it's highlighted... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes