Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.47f1
2022.3.54f1
6000.0.33f1
6000.1.0b4
Issue ID
UUM-95653
Regression
No
Selecting default reference on script asset causes immediate code compilation
Steps to reproduce:
- Open attached project
- In Project window, select ReferenceTest script
- Click on "Select" next to Tex property to open object browser window
- Select a texture
Actual results: Upon selecting first texture in object browser, script compilation is triggered. Project browser stays open in a disconnected state - selecting another texture does not change the default reference on ReferenceTest script
Expected results: No compilation (as with other assets, like prefab, etc) as code was not changed
Reproducible with versions: 2021.3.47f1, 2022.3.54f1, 6000.0.33f1, 6000.1.0b4
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): MacOS 15.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder preview window doesn't update element styling accordingly when changing Active Theme for Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
- Dragger elements from Slider controls doesn't scale and stay outside minimized Canvas window in UI Builder Viewport in UI Builder
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Roadmap https://unity.com/roadmap/unity-platform/