Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.57f1
Issue ID
UUM-95684
Regression
Yes
Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
Steps to reproduce:
1. Create a new project
2. Create a UI Button GameObject (UI > Button - TextMeshPro)
3. Undo object creation
Actual results: Only Canvas and EventSystem GameObjects get removed
Expected results: All newly created GameObjects disappear
Reproducible with versions: 2021.1.0a9, 2021.3.48f1, 2022.3.57f1
Not reproducible with versions: 2021.1.0a8, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Tested on (OS): macOS Sequoia 15.1 (Intel), Ubuntu 20.04, Windows 11
Notes:
- Issue is reproducible with "Dropdown - TextMeshPro" and "Input Field - TextMeshPro" GameObjects as well
- Issue is not reproducible with "Text - TextMeshPro" and other GameObjects
- Issue is reproducible with keyboard shortcut and with the context option (Edit > Undo)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
This issue has already been fixed in the com.unity.textmeshpro@3.2.0-pre.x series and 6000.0 and above.