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Votes

0

Found in [Package]

2.0.0

Issue ID

XRCLB-86

Regression

No

The Quad Composition Layer is not showing on Quest 2 when the Texture Type is not set to "Sprite (2D and UI)"

Package: XR Composition Layers

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How to reproduce:
1. Open the attached project "QuadCompositionLayer.zip"
2. Switch Platform to Android
3. Build And Run on Meta Quest 2 device

Expected results: "Made With Unity" logo is displayed on the left in the Player
Actual results: "Made With Unity" logo is not displayed on the left in the Player

Reproducible with: 1.0.0 (2022.3.56f1, 6000.0.35f1), 2.0.0 (2022.3.56f1, 6000.0.35f1, 6000.1.0b3)

Reproducible on these devices:
Oculus (Quest 2), Android 12.1, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Reproducible on: Windows 11 23H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    The intended flow of this feature is to use the default texture and utilize custom destination rects if you are trying to do a spritesheet-style setup.

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