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[Addressables] LoadAssetAsync<T> returns null when passing an interface ...
How to reproduce:1. Open the user attached project2. Run the included playmode tests Expected results: All tests finish successfully... Read more
[Burst Complier] - Package description and docs don't list third party d...
Building the linked project give's the following error. Burst requires Visual Studio (installable via Add Component in the Unity Ins... Read more
[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...
Reproduction steps:1. Open the attached project named "Case_1191620"2. Open the "TestScene"3. Open the "Test" ShaderGraph and Game v... Read more
[VFX Graph] On assigning "New VFX" asset to converted Subgraph causes ed...
Editor quits along with StackOverflowException when "New VFX" asset is assigned to the converted Subgraph node using asset selector,... Read more
Crash on SerializedProperty::GetIntValue when changing name of "Custom P...
Steps to reproduce:1. Open the attached project ("1192297.zip")2. Open "SampleScene"3. Click on the "MainCamera" GameObject to see i... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more
[OSX] Multiple save scene popup window appears when "Save Scene As" shor...
Multiple save scene popup window appears when "Save Scene As" shortcut is hit multiple times Steps To Reproduce: 1. Create a new pro... Read more
[HDRP][Animation] Unable to add key to recording Animation when changing...
Unable to add key to recording Animation when changing values in Sky and Fog Volume Steps to Reproduce: 1. Create a new Project with... Read more
[Timeline] Scrubbing the Timeline animation doesn't work on SubScenes
Reproduction steps:1. Open "1193770" project2. Select "Director" GameObject3. In the Timeline window, scrub through the animation4. ... Read more
[VFX Graph] "ReadWrite" text for all properties under "System Attribute ...
"ReadWrite" text of properties under "System Attribute Summary" is clipping in the Inspector, which appears when an "Empty Particle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build